Tuesday, 13 October 2015

Computer Game Graphics


Nathan Bolton
Summer Bates

What are computer game graphics?
Print Media Graphics: The design of the promotional posters and packaging for the game. Most games use posters. Sometimes the packaging of a specific game changes depending on the edition of the game. Different packaging is used to attract different people. The design of posters and packaging will also intrigue people and by creating this art, you are showing the public that you are trying to appeal to them.

In game graphics: The way the head-up display is designed and how the sprites of the game are designed. Different backgrounds and textures used. Sprites are 2-D images or animations within a game. The HUD is a transparent display that presents certain data to the user and this requires the player to look at it to understand what is going on in the game.

Concept Art graphics: The idea that you have for the design of a game. Drawn on paper or on the computer before the design is chosen. Concept art includes backgrounds, characters, objects etc. Concept art starts off as a quick sketch and then shading is added. The concept art can then be used to create 3-D models or 2-D models.


What is Graphics Specification?
Client needs: What a customer would want to have in a game, and you meeting their needs.

Audience: What game design appeals to each target audience?

Thumbnail sketching: The designs of the posters and covers.

Visual Style: Eg. colour, style. (photorealistic, cel-shaded, abstract, exaggerated)

Composition.

Typography: Is the style of the logo for the game you have created.

Technical considerations: eg. file format, file size, optimisation, file naming conventions, asset management, intended output.

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