Summer Bates
Nathan Bolton
Music, FX and
Legal Considerations
Understanding the use of Sound and Music in Games.
Recognise the sources of Music & FX available and legal
considerations needed whilst obtaining, creating or using sound.
Sources of music/FX sounds
YouTube (Cover/Edit) – buy the rights to use a song/sound,
ask permission
Instruments
Household objects – Produce your own
Voice
Asset Store – Royalty free music/sounds
Purpose of Game Music
Tftb Episode 4 – Intro sequence: Music/Song called ‘To the
Top’ by Twin Shadow. This music creates a positive atmosphere: Upbeat music. It
also advances the plot as it implies that the characters are ‘making their way
to the top’. This music is played over a
cut scene where the main characters are heading into space in a ship. The music
puts you in a good mood, making you ready to play an action and comedy packed
game. Drums – lightly played. Guitar. Quite slow-paced. Mixture of high pitch
and low pitch.
Music: https://www.youtube.com/watch?v=hNaPCIxCmWM
The ending sequence of Tftb Episode 4 has dark music. It makes the atmosphere all eerie and negative, it also represents danger. The music also implies that something bad is going to happen.
The ending sequence of Tftb Episode 4 has dark music. It makes the atmosphere all eerie and negative, it also represents danger. The music also implies that something bad is going to happen.
The credit sequence plays the same song as the Intro
sequence, this shows you that there is still hope for the characters. It also
shows that positive will overcome negative in the end in Episode 5.
Music: https://www.youtube.com/watch?v=p5O3UxUaLzo
Five Nights at Freddy’s – Intro sequence: There is low music
and the occasional sound of static. The music creates tension, you know that something bad is going to happen just by listening to it.
Music: https://www.youtube.com/watch?v=bLI9T0hICJY
Music: https://www.youtube.com/watch?v=bLI9T0hICJY
Music: https://www.youtube.com/watch?v=nEjn63QGL-s
The closing music features very slow and calm violin music, letting you know that the game is near its end. Then the credits come on, the music in the credits lets you know that there is still more to fear. There is still more to come in the future. The music is still quite fast and eerie.
Legal considerations for using music and FX in games include getting permission to use other people’s creations as to not get sued for copyright. Getting permission means that you are allowed to use what someone else has produced. You can buy the rights to using someone else’s work, and there would usually be a contract involved. To try and not get any copyright infringement, you could try and create your own music and sounds. Ofcom is a communications regulator in the UK, they make sure that TV, radio sectors, fixed line telecoms, mobiles, postal services and airwaves over which wireless devices operate are within their Code of Conduct, is it is not within their Code of Conduct, they will take your creation off sale.
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